The end of the virtual world
This series of photographs originates from four popular first person shooter games (Left 4 dead 2, Half-life 2, counter-strike and modern warfare 2) Unlike you might think the virtual world is not round like the physical world but flat with hard-cut edges. These photographs show us how the virtual world ends. By taking them out of the context of the game we get a new chance to experience them with a different meaning.
144 x 82 cm satin print on aluminum, edition of 5 or 39,5 x 22,2 cm satin print on aluminum, edition of 5